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・ Grass Flat, California
・ Grass for His Pillow
・ Grass frog (disambiguation)
・ Grass Geysers...Carbon Clouds
・ GRASS GIS
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Grapple (network layer)
・ Grapple (tool)
・ Grapple (Transformers)
・ Grapple fixture
・ Grapple on the Gridiron
・ Grapple Ray
・ Grapple tackle
・ Grapple truck
・ Grappler Sound
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・ Grappling Hook (video game)


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Grapple (network layer) : ウィキペディア英語版
Grapple (network layer)

Grapple is a free software package for adding multiplayer support to computer games and applications. It uses Internet protocols, supporting both TCP/IP and UDP/IP. It is intended to be simple enough that multiplayer
features can be added to a game "as little as a dozen lines of code",〔
(Grapple ) home page at linuxgamepublishing.com〕
but also offers advanced features if desired.
Grapple takes care of creating, monitoring and closing connections to a server, and supports multiple servers. It is a message-oriented system, with clients and servers each having a message queue; it can also relay messages from client to client. It also provides a fully functional lobby system.〔(README.lobby ) at grapple.linuxgamepublishing.com〕
The package was created in 2006 by Michael Simms of Linux Game Publishing.
It is released under the GNU LGPL.
==Features==
The features grapple supports at this time is:
* Simple client-server networking
* Keeps all clients aware of all other clients
* Network messaging by either a push or a pull model, or a mixture of both
* Unlimited connections to multiple servers.
* Multiple methods of querying users
* Data transfer via TCP, UDP, or reliable UDP
* Passworded servers
* User Groups for client bandwidth saving
* Server security - server can disconnect any client
* Network load reacting data transmission and retransmission
* Background pinging to monitor network states
* A fully functional lobby system
* Server failover
* NAT traversal using STUN

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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